Role

End-to-end design and development

Duration

2 months

Tools

Effect House, Blender, Illustrator, Figma, A-Frame

Team

AR Designer & Developer, 360° Experience Developer, 3D Artist

Inside Out

An interactive AR experience that turns facial expressions into real-time, emotion-driven visuals, combining face tracking with immersive 360° environments.

The filter detects facial expressions in real time and turns them into emotion-based visuals. Users can switch between front-camera effects and an immersive 360° environment.

Most AR filters are passive, so users watch instead of taking part.

Map expressions to emotion-based effects and add a 360° world users can step into.

How it works?

Experience:

Problem:

01

Open the filter

Face detection

Emotion mapping

Real-time feedback

Immersive mode

02

03

04

05

Idea:

Process:

Technical Implementation:

Visual Direction:

Try the filter!

From concept sketches to real-time implementation

Node-based system maps facial expressions to real-time visual states

Playful, emotion-driven visual language using bold colors and expressive elements to reflect user emotions in real time

Front Camera

Immersive Mode

Front Camera

Back Camera

Let's Connect!

I'm actively seeking new opportunities in UX/UI and immersive design. Reach out — I'd welcome the chance to discuss how I can contribute to your team.

Let's Connect!

I'm actively seeking new opportunities in UX/UI and immersive design. Reach out — I'd welcome the chance to discuss how I can contribute to your team.